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NUMBER 37.3
16 September, 2004


Products Available To Render
3ds max (6.0+) Alias Renderer Lightwave MentalRay
3ds max (via SFRender) Chalice Maya(5.0 or earlier) MentalRay for Maya (5.0 or earlier)
After Effects Digital Fusion Maya (6.0+) MentalRay for Maya (6.0+)
Air Generic Scripts Maya Vector Renderer (5.0) Rayz
Alias PowerCaster Houdini Maya Vector Renderer (6.0+) Shake
Alias PowerTracer imgcvt Maya Hardware Renderer (6.0+) SoftImage
Alias Raytracer Jig MayaMan XSI

MentalRay

This generates a job specifically for MentalRay.

To create a MentalRay job via commandline, you can use the following parameters for the -product switch (case is ignored):

MentalRay
Ray
MR
With MentalRay, you can use the Common Render Options dialog box.

File NameWill add the -file_name switch and the text that you type for the rendered images' filenames
File TypeWill add the -file_type switch and the text that you type for the rendered images' file type. You can chose from a list of the file types that MentalRay supports.
ResolutionWill add the -resolution switch and the numbers you type into the fields for the X and Y pixel sizes of the rendered images.
SamplesWill add the -samples switch and the numbers for the minimum and maximum sample sizes for the renderer to use
Shadow CastingWill add the -shadows switch and the option you select from the list. You can select "on" "off" "sort" or "selected".
Ray TracingWill add the -trace switch with the appropriate option to turn on or off ray tracing.
DisplaceWill add the -displace switch with the appropriate option to turn on or off displacement rendering.
Volumetric ShadersWill add the -volume switch with the appropriate option to turn on or off the rendering of volumetric shaders.